Portal Network

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Simply put, there are lots of "islands of habitability", and conventional travel between them, if possible at all, is time-consuming, expensive, and generally not attempted unless there is absolutely no other choice. However, there is a set of gates or jump points connecting them together, allowing for near-instantaneous travel.

This results in what can be called a "graph universe": the connected islands/communities/planets are vertices and the portal links are edges, and the rationality of travel between them depends not on the distance, but on the existence of a known link between them.

Perhaps equally common throughout all varieties of SpeculativeFiction, except for the "hardest" flavor, which disallows teleportation altogether.

Compare TeleportersAndTransporters. For a videogame sort-of-equivalent, see WarpWhistle.


Examples:

  • Perhaps the oldest known examples of this are moongates in the Template:Ultima RPG series and Fringe Gates in the RPG Fringeworthy, the latter of which was an inspiration for Template:Stargate SG-1. However, these also allowed travel through time and between alternate universes, respectively.
    • In an old interview, the author of Ultima mentioned the movie Template:Time Bandits as an inspiration for the moongates.
  • The Wormgate Network in SchlockMercenary, which is promptly rendered obsolete by our heroes.
  • Dan Simmons' Hyperion novels had an interstellar transmat network in it as the major form of space travel.
  • MightyMax.
  • ThePendragonAdventure books.
  • The Netherworld of the TabletopGames FengShui is a mystical realm which allows travel through time via PortalToThePast mystical portals that lead to different junctures in the past, present and future.
  • Literary Example/Subversion: The various systems in LoisMcMasterBujold's Vorkosigan Saga are connected by wormholes; there's no indication anyone even knows how to get between the planets by conventional means. However, the wormholes are far apart, and time-consuming conventional travel is required to move between wormholes.
  • Eve Online has a jump gate network. While ships do possess a warp drive, these merely accelerate the ship to several AU per second. Obviously, this is not fast enough for interstellar travel, though it IS faster than the speed of light.

A common origin story is to have them created by Template:Precursors:


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